Recent Game Reviews
Joes Farm
Rated 4 / 5 stars May 17, 2011
Sometimes, simplicity works.
There's an obscure game called something like "Turkey Shooter". It's pretty much this with turkeys. It was fun then, and it's fun now.
Sometimes, a game doesn't have to be complex to be fun. The graphics are excellent and it's very well done.
Joe's Farm isn't terribly ambitious. That's both a good thing and a bad thing. A lot more could have been done with it, but then it would have lost all of the beautiful, sheep-splattering simplicity that makes this fun - but only for a few minutes at a time.
Toss the Turtle
Rated 4.5 / 5 stars May 17, 2011
Very well done
All of the spectacular fun that this game entails aside, this is put together very well.
I am a huge NANACA+CRASH addict. I still play it now and again, and Toss the Turtle appealed to me for the same reasons. It's as if NANACA got an upgrade.
The upsides, well, there's really nothing I can extoll that hasn't been said already. It's a fantastic game. The music is well done, the art is professional grade, and the coding is fantastic. Toss~ runs smoothly even at high rates of in-game speed, and there's no noticeable lag whatsoever. That in and of itself is a fantastic accomplishment that is to be lauded in this age of shoddy, half-assed coding.
I only really found two downsides with this game.
First, the game is very lacking in long-term goals. "Play 5 hours" is the penultimate medal, but in about an hour and a half I had all of the guns and cannons unlocked and all but two of the non time-related medals. I would have liked to see things like "special situation" medals, such as "catch fire and then run into spikes before hitting the ground", "hit a goomba, a bomb, and the sun in any order before hitting the ground", etc. Some luck-based, some skill-based. I've always felt that "Collect/kill/attain X of this" was a lazy achievement in any game.
Secondly, well... this one is for me personally, but NANACA+CRASH had a vertical bounce (pretty much similar to the guns) that *recharged* over time (specifically, when you were on the lower 3/4s of the screen). This let you recover even if you were in a really poor situation; it was only when your character was bouncing too low to recover the boost that you knew the run was over.
Part of complaint #2 is over no real rechargeable kick-in-the-pants ability, and the other part is that the guns seem to focus more on shooting you upwards over shooting you forwards. Context-sensitive aiming would have been nice here (i.e. shoot at the bottom left to propel at a 45 degree angle forward, shoot directly underneath to propel straight up, shoot in front to slow down, etc.). This would have made guns something to be used tactically (to avoid obstacles and hit bonuses, as well as go for chaining comboes) rather than a distance extended that is usually burned off at the beginning of the run (after jetpack, of course).
Despite my criticisms, this is one of the best games I've played on Newgrounds regardless. 9/10.
Murray's Missile Mayhem
Rated 2.5 / 5 stars May 17, 2011
Good, but unpolished
It's fun for about five minutes and then it starts to get really, really repetitive. The same song being played over and over doesn't help. Granted, that's a standard trope of most games (especially Flash games), but the particular chosen song (while awesome) isn't very well suited towards being looped infinitely.
I played up until the fourth boss. The bosses were generally pretty interesting and challenging. I was a bit surprised when boss #4 seemed to be a cakewalk at first - he was nowhere near as mobile as the others - and it turned into a bullet spamfest.
The game isn't terribly efficient with its resources; a lot of spam on the screen brings the game to a crawl on my mid-end machine.
Humor-wise, it's a novel concept and good for a chuckle.
I give it 5/10. This is a decidedly average game. Fixing the lag as well as adding more music and more trash enemies would have bumped that up to a 6 or 7.
Recent Movie Reviews
Rated 2.5 / 5 stars December 22, 2006
Mama Mia!
Altogether an amusing and interesting concept... I thought it was not all that bad. Good for a laugh.
"Mama mia!" *splat*
Ba ha ha ha... nice one.
You did an okay job what with the sprite animation and stuff. I was wondering wtf was up with that ringing as well, maybe interference when the person recorded the sound file? Iunno. =/
Good job overall.
The ringing wasn't in the original sound file. It just changes when I publish it. Thx, though!
Rated 2 / 5 stars December 22, 2006
Meh
I suppose this was mildly amusing... only one of the three parts of the collab tried to be remotely informative, but I suppose it was more about PETA bashing.
All in all I suppose it was mildly amusing, not bad I guess.
Vegitarians are cool, PETA sucks.
Thanks for the review.
Rated 3.5 / 5 stars December 21, 2006
Ba Ha Ha Ha Ha Ha Ha
That was so dead on!
I was one of those nutjobs who woke up at 05:00 to watch DBZ when it was on local stations (i.e. the days before Cartoon Network). This happened to me all the damn time. ):
Sailor Moon, too.
The animation is okay, but then again it perfectly fits the humor. The picture at the "Play" screen clearly shows that you are a talented artist who was just giving the movie the proper style. Good work.
thanks man. You got It dead on. In case you were wondering the fellow I drew at the loading bar was my interpretation of myself. I figgured that if I was to represent DragonBall Z, the animation shoulldn't be better then the actual show. That would just be embarising on their part. My favorite thing I drew was the "poorly animated clips of them fighting" I think it looks nice and silly.